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The lab “Media and Education” researches educational processes in a deeply mediatised society.

Research focuses on

(a) Actor-centred analysis of audiovisual educational spaces such as YouTube and TikTok,

(b) the didactic and filmic analysis of explanatory videos and tutorials,

(c) the reconstruction of communicative figurations of informal learning, especially in the context of digital gaming,

(d) educational and pedagogical aspects of Gamevironments,

(e) the didactic design of digital learning and teaching environments with special consideration of active learning,

(f) sustainable development of open source software for teaching-learning processes,

(g) improving the learning and teaching experience of teaching-learning software (LX/TX),

(h) AI-based, highly informative feedback generation,

(i) critical educational software and code studies,

(j) and digital cognitive diagnostic modeling.

 

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OpenQDA

OpenQDA Version 1.0.6 Released

The latest version of OpenQDA was released today. Users can now add and manage notes—also known as “memos”—to their project materials. A key feature here is that notes in OpenQDA can be visible both privately and to the team, thereby facilitating a form of communication between users at the data level. With the REFI-compliant implementation (…)

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TikTok vs. YouTube - What Are the Differences Between Explainer Videos on Both Platforms?

#ShortVideoEducation TikTok vs. YouTube: What Are the Differences Between Explanatory Videos on Both Platforms? On March 19, 2026, Prof. Dr. Karsten D. Wolf from the ZeMKI Lab for Media & Education presented at the #TikTokTalks hosted by the Center for Research on Educational Professions and Organizations (ZeBO Hagen). The presentation offered a comparative look at (…)

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These are the ZeMKI Visiting Research Fellows of 2026

For 2026, the ZeMKI Steering Committee has selected seven international visiting scholars as part of the Visiting Research Fellowship program. Each fellow will spend at least four weeks collaborating with selected ZeMKI Labs.

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CARD project: Networking meeting at the University of Würzburg

ZeMKI member Prof. Dr. Kerstin Radde-Antweiler will participate in a network meeting of the CARD project at the University of Würzburg from December 8th to 10th. How is religious agency changing in the age of digitalization and artificial intelligence? Researchers at the Universities of Bremen and Würzburg are addressing this question in the new DFG research network CARD. The interdisciplinary project is scheduled to run for three years.

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ZeMKI members at the ECREA Digital Games Research Section Symposium

ZeMKI members Prof. Dr. Karsten D. Wolf, Prof. Dr. Christian Schwarzenegger, and Prof. Dr. Kerstin Radde-Antweiler will give presentations on September 25, 2025, at the ECREA Digital Games Research Section Symposium “Digital Worlds, Real Impact - The Evolving Role of Games in Society”.

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Karsten Wolf on games and education

Because of the Gamescom that is taking place in Cologne this year, Karsten Wolf explains how video games and game-based learning can be integrated into school and extracurricular educational contexts.