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Kerstin Radde-Antweiler in an interview with up2date

ZeMKI member Kerstin Radde Antweiler was interviewed by up2date, the online magazine of the University of Bremen. The interview discussed the relevance of video games to society. Whether serious games, environmental games, or first-person shooters: they all offer insights into human values. They promote violence, incite aggression, or are simply a waste of time: this is how video games are often portrayed. But this perspective is outdated, as religious and media studies scholar Kerstin Radde-Antweiler demonstrates.

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New ZeMKI Working Paper No. 55 published

The new ZeMKI working paper by authors Kerstin Radde-Antweiler, Solange Lefebvre, and Gladys Ganiel, entitled “The Changing Role of Religion in Societies Emerging from Covid-19. Research Project Methodology,” is now available.

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CfP mit Logo gameviironments

CfP gamevironments: Special Issue 2027

BEDROOM JOURNALISTS? ZINES AND EARLY PLAYER CULTURES  In the 1980s and 1990s, for many computer game enthusiasts, the dream of a job in the games industry often began in their bedrooms: some created their first games on the C64 or Atari, while others wanted to write about games and literally put together their own gaming magazines. However, not much is known about these so-called zines.

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Cover Journal Controller mit religiösen Symbolen im Hintergrund

Gamevironments journal: Latest issue out now!

The latest issue of the gamevironments Journal, focusing on gaming, was published on December 18, 2025. Among the published articles are exciting pieces such as "The Byzantine Army in Video Games: Common Misconceptions Shaping Popular Perceptions" and "Hollow yet Hopeful? Sky Islands, Hubris, and Gravity in Video Games." Check it out here. 

Publikation
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    "Routledge Critical Studies in Video Games and Culture"

    Herausgeber der Buchreihe sind Gregory Grieve, Kerstin Radde-Antweiler, Lissa Holloway-Attaway sowie Xenia Zeiler und sie erscheint im Routledge Verlag. This series explores the intricate interplay between video gaming and the critical examination of cultural phenomena. Focusing on video games, gaming, and gaming cultures, it disseminates scholarly monographs and edited volumes that explore the contextual intricacies (…)

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    Religion_digitalesZeitalter

    CARD project: Networking meeting at the University of Würzburg

    ZeMKI member Prof. Dr. Kerstin Radde-Antweiler will participate in a network meeting of the CARD project at the University of Würzburg from December 8th to 10th. How is religious agency changing in the age of digitalization and artificial intelligence? Researchers at the Universities of Bremen and Würzburg are addressing this question in the new DFG research network CARD. The interdisciplinary project is scheduled to run for three years.