Projects (3)
- Active
Communicative Figurations of Informal Learning in Digital Gaming (CoFi ILDG)
With the rise of participatory media over the past decades, a ‘new culture of learning’ (Gee 2008; Thomas and Brown 2011) has been described, in which people develop expertise in domains outside formal education, vocational training or structured apprenticeships. Ito et al. (2009: 17) coined the term ‘geeking out’ for media-rich informal learning processes, in (…)
- Duration: 2017
- Project lead: Prof. Dr. Karsten D. Wolf
- Active
We The (Social) Media: Social Media by and for social Movements
Funding institution: BMBF – Federal Ministry of Education and Research The aim of We The (Social) Media (WTSM) is to understand how members of social movements use social networks. This is important because millions of people use social networks to communicate, inform themselves and get in touch with each other. Social networks make it possible (…)
- Duration: 2023 – 2026
- Project lead: Prof. Dr. Andreas Breiter
- Active
MINT-Digital-Labs
Funding institution: BMBF – Federal Ministry of Education and Research Project duration: 2023-2026 Collaborative project for the utilization of STEM student laboratories for teacher training Student laboratories have proven to be enormously beneficial for motivation, especially interest, in the sense of subject-related motivation, in STEM topics and working methods. In addition, they were able to (…)
- Duration: 2023 – 2026
- Project lead: Prof. Dr. Andreas Breiter
- Completed
Community Formation in Digital Games
Post-Doc Project Much research in game studies has focused on game communities and their effects on people and society. But with this project I argue that we need a better theoretical grounding for how game communities form, and how they are then negotiated and maintained. What are the forces, influences and affordances that shape this (…)
- Duration: 2023 – 2026
- Project lead: Dr. Dom Ford
- Active
molo.news: Research Network Tests Bremen News App
- Duration: 2023 – 2026
- Project lead: Prof. Dr. Andreas Hepp, Prof. Dr. Wiebke Loosen , Prof. Dr. Christian Pentzold
- Active
"You Are Your History": Family Memory and Identity on Genealogy Platforms
- Duration: 2023 – 2027
- Project lead: Dr. Rieke Böhling
- Active
Equality, Platform Governance and Wellbeing
Head: Prof. Dr. Chrisitan Katzenbach, Dr. Paloma Viejo Otero Lab: Platform Governance, Media and Technology Funding: YUFE Postdoctoral Program The project “Equality, Wellbeing and Platform Governance” investigates whether the rules and moderation policies of social platforms in relation to hate speech play a significant role in the discrimination and resulting wellbeing of minorities in Europe. (…)
- Duration: 2022 – 2025
- Project lead: Prof. Dr. Christian Katzenbach, Dr. Paloma Viejo Otero
- Completed
Platform Governance Survey: A Global Study of Public Attitudes Towards Content Moderation
Head: Dr. Dennis Redeker Funding: Swiss Federal Office at Communications (OFCOM) Social media platforms such as Facebook, X and TikTok are the “new governors” (Klonick) or “custodians” (Gillespie) of the Internet. The way in which they moderate global online communication has an impact on the communication practices of billions of people and can determine the (…)
- Duration: 2022 – 2024
- Project lead: Dr. Dennis Redecker
