Lab Media and Religion
The Media and Religion Lab is concerned with the interrelation between media and religions and their transformation. Thereby the perspective is a dual one: On the one hand side current as well as religious discourses and their authorities are shaped by media. On the other hand side religious practices are always also media practices and religious identities are always media identities likewise. So, actors respectively groups present, discuss and organise their religious perceptions through diverse media (books, pictures, videos, virtual worlds etc.). In this sense religion is a mediatized phenomenon that is necessary to be analyzed in respect of issues of media communication that accompany them.
ZeMKI member Dr. Dom Ford longlisted for the Enter Award 2024!
2. July 2024
You got more time! Call for Paper Conference "Beyond Play" is extended to the 30th June!
Call for Paper Conference “Beyond Play” is extended to the 30th June! The conference “Beyond Play: The Transformative Power of Digital Gaming in a Deeply Mediatized Society” will be held at the ZeMKI in Bremen from 30.09. – 02.10.24. For more information click here.
18. June 2024
BeyondPlay 2024: The Transformative Power of Digital Gaming in a Deeply Mediatized Society
- Datum: 30. September 2024 – 2. October 2024
- Location: ZeMKI
10. May 2024
Presentation and discussion of the results of the Recov19 project at the Protestant Academy of the Rhineland
4. May 2024
Call for Paper for conference: "Beyond Play: The Transformative Power of Digital Gaming in a Deeply Mediatized Society"
4. May 2024
Bodil Stelter: Lecture at Ritsumeikan University in Kyoto (Japan) on "Gender-related Valuations in The Last of Us franchise“
In June 2020, the highly anticipated sequel to “The Last of Us” game was released. Within hours of its release, the game’s Metascore dropped to 3.3, while previous reviews from journalistic media had accumulated to a score of 95. What had happened? – The common reading of this “review-bombing” event is that players, unhappy with (…)
3. May 2024
“And also the ice age comes and goes” The Discussion of Climate Change and Values in Gaming Discussion Forums
Professor Kerstin Radde-Antweiler explores climate change in relation to video games and gaming practices, analyzing discussions on environmental games and their narratives. Despite the prominence of climate change themes in games, her research reveals a lack of discussions about their content and connections to real-world events on gaming forums compared to other media platforms. However, (…)
18. April 2024
ZeMKI Visiting Research Fellows 2024
This year, the ZeMKI welcomes a total of four Visiting Research Fellows as part of its Visiting Researcher Program. From over 85 applications, the steering committee of the Center for Media, Communication and Information Research at the University of Bremen selected five researchers who will work together with two ZeMKI labs in interdisciplinary research for (…)
12. April 2024
