Projects
ComAI Research Space (ComAI coordination project)
- Duration: 2025 – 2028
- Project lead: Prof. Dr. Andreas Hepp, Prof. Dr. Christian Katzenbach, Prof. Dr. Wiebke Loosen, Prof. Dr. Cornelius Puschmann, Dr. Gregor Wiedemann
Education: ComAI for learning and teaching (ComAI P9)
- Duration: 2025 – 2028
- Project lead: Prof. Dr. Andreas Breiter
Political discourse: ComAI and deliberative quality (ComAI P6)
- Duration: 2025 – 2028
- Project lead: Prof. Dr. Cornelius Puschmann, Dr. Gregor Wiedemann
Governance: Private ordering of ComAI through corporate communication and policies (ComAI P4)
- Duration: 2025 – 2028
- Project lead: Prof. Dr. Christian Katzenbach
Pioneer Communities: Imagining ComAI and its possible futures (ComAI P1)
- Duration: 2025 – 2028
- Project lead: Prof. Dr. Andreas Hepp
INDI - INFORMED BY INFLUENCERS
The project Informed by Influencers (INDI) focusses on the way in which knowledge relevant to climate change is disseminated and consumed on social networks. The aim is to determine the proportion of social media posts on this topic and to examine the behaviour of users. In short, we want to answer the question of the (…)
- Duration: 2024 – 2027
- Project lead: Prof. Dr. Cornelius Puschmann
Reignite Multilateralism via Technology (REMIT)
The four-year EU Horizon Europe project REMIT (Reignite Multilateralism via Technology) creates policy-relevant knowledge on how technologies are governed globally. It further develops academic insights aimed to enable greater international cooperation on technology governance, specifically multilateral governance pathways. The scope of the project is broad, including the governance of technologies such as AI, blockchain, Internet (…)
- Duration: 2023 – 2027
- Project lead: Dr. Dennis Redeker
Communicative Figurations of Informal Learning in Digital Gaming (CoFi ILDG)
With the rise of participatory media over the past decades, a ‘new culture of learning’ (Gee 2008; Thomas and Brown 2011) has been described, in which people develop expertise in domains outside formal education, vocational training or structured apprenticeships. Ito et al. (2009: 17) coined the term ‘geeking out’ for media-rich informal learning processes, in (…)
We The (Social) Media: Social Media by and for social Movements
Project management: Prof. Dr. Andreas Breiter Funding institution: BMBF – Federal Ministry of Education and Research The aim of We The (Social) Media (WTSM) is to understand how members of social movements use social networks. This is important because millions of people use social networks to communicate, inform themselves and get in touch with each (…)
- Duration: 2023 – 2026
- Project lead: Prof. Dr. Andreas Breiter
MINT-Digital-Labs
Project management: Prof. Dr. Andreas Breiter Funding institution: BMBF – Federal Ministry of Education and Research Project duration: 2023-2026 Collaborative project for the utilization of STEM student laboratories for teacher training Student laboratories have proven to be enormously beneficial for motivation, especially interest, in the sense of subject-related motivation, in STEM topics and working methods. (…)
- Duration: 2023 – 2026
- Project lead: Prof. Dr. Andreas Breiter
Community Formation in Digital Games
Post-Doc Project Much research in game studies has focused on game communities and their effects on people and society. But with this project I argue that we need a better theoretical grounding for how game communities form, and how they are then negotiated and maintained. What are the forces, influences and affordances that shape this (…)
- Duration: 2023 – 2026
- Project lead: Dr. Dom Ford
molo.news: Research Network Tests Bremen News App
- Duration: 2023 – 2026
- Project lead: Prof. Dr. Andreas Hepp, Prof. Dr. Wiebke Loosen , Prof. Dr. Christian Pentzold
"You Are Your History": Family Memory and Identity on Genealogy Platforms
- Duration: 2023 – 2026
- Project lead: Dr. Rieke Böhling
Equality, Platform Governance and Wellbeing
Head: Prof. Dr. Chrisitan Katzenbach, Dr. Paloma Viejo Otero Lab: Platform Governance, Media and Technology Funding: YUFE Postdoctoral Program The project “Equality, Wellbeing and Platform Governance” investigates whether the rules and moderation policies of social platforms in relation to hate speech play a significant role in the discrimination and resulting wellbeing of minorities in Europe. (…)
- Duration: 2022 – 2025
- Project lead: Prof. Dr. Christian Katzenbach, Dr. Paloma Viejo Otero
Platform Governance Survey: A Global Study of Public Attitudes Towards Content Moderation
Head: Dr. Dennis Redeker Funding: Swiss Federal Office at Communications (OFCOM) Social media platforms such as Facebook, X and TikTok are the “new governors” (Klonick) or “custodians” (Gillespie) of the Internet. The way in which they moderate global online communication has an impact on the communication practices of billions of people and can determine the (…)
- Duration: 2022 – 2024
- Project lead: Dr. Dennis Redecker
ReCov19 - The Changing Role of Religion in Societies Emerging from Covid-19
German Team: Prof. Dr. Kerstin Radde-Antweiler, Dr. Hannah Grünenthal International Team: Dr. Gladys Ganiel (Queen’s University Belfast), Prof. Dr. Solange Lefebvre (University of Montréal), Prof. Dr. Slawomir Mandes (University of Warsaw), Dr. Caoimhe Ni Dhonaill (Queens University Belfast, Mathieu Colin (Montréal), Denitsa Tsvetkova (University of Montréal), Dr. Marta Kolodziejska (University of Warsaw), Dr. Katarzyna Sienicka (…)
- Duration: 2022 – 2025
- Project lead: Prof. Dr. Kerstin Radde-Antweiler
Research field esports – Negotiating the notion of the nation and discussing value formations
Postdoc project Video game cultures are central parts of contemporary societies. In addition to economic interests, due to the economic significance of the video game industry, this also involves socio-cultural and political discourses. Video games and video game cultures can be understood as expressions of globalized media cultures. However, they also have to be perceived (…)
Exploring Cinéma, cent ans de jeunesse
The research and evaluation of long-term film-aesthetic educational processes Team: Dr. Bettina Henzler Funding: EU (Erasmus+) From 2022 to 2024, the University of Bremen has been a partner in the international film education project Le cinéma, cent ans de jeunesse, funded by the European Union within the framework of Erasmus+. The focus is on a (…)
- Duration: 2022 – 2024
- Project lead: Dr. Bettina Henzler
Gaming the Nation. An intersectional approach to nation, identity and gaming
- Duration: 2022 – 2025
- Project lead: Dr. Kathrin Trattner
Political Polarization and individualized online Information Environments: A longitudinal Tracking Study (POLTRACK)
Project management: Prof. Dr. Cornelius Puschmann, Dr. Sebastian Stier, Dr. Katrin Weller Project collaboration: Helena Rauxloh Funding: Leibniz Association The online information environment offers citizens a wealth of news and other content that is relevant to political opinion formation and varies considerably in terms of journalistic quality and political extremity. Politicians, journalists and academics have (…)
- Duration: 2022 – 2025
- Project lead: Prof. Dr. Cornelius Puschmann
Sub-Project INF: Further Development of the Global Welfare State Information System (WeSIS), eScience Services and Research Data Management
Project management: Prof. Dr. Andreas Breiter Funding institution: DFG – German Research Foundation The information infrastructure project (INF project) “Advancing the Global Welfare State Information System (WeSIS), eScience Services and Research Data Management” has four main objectives: (1) to further develop the Global Welfare State Information System and open WeSIS to the scientific community; (2) to (…)
- Duration: 2022 – 2025
- Project lead: Prof. Dr. Andreas Breiter
Alternative Media - Alternative Public Spheres - Alternative Realities? Users and usage patterns of system-critical alternative media and their significance in the media repertoire over time
The project researches the users of system-critical alternative media and their usage patterns over time. Alternative media critical of the system are strongly associated with the spread of misinformation, conspiracy myths and populist agitation and the risk of social polarization and even radicalization. However, they can also form important arenas for counter-publicity and legitimate social (…)
- Duration: 2021 – 2024
- Project lead: Prof. Dr. Christian Schwarzenegger
DFG Network "Potentials and Challenges of Computational Communication Science Using the Example of Online Protest"
The network is a DFG-funded association of a total of 18 renowned communication researchers working in the research field of CCS. The DFG will fund the network for three years from December 2021 with a total of around 120,000 euros. A total of 7 network meetings are planned, to some of which other researchers will (…)
Project IMPACT
Project management: Prof. Dr. Karsten D. Wolf & Prof. Dr. Andreas Breiter Funding institution: BMBF – Federal Ministry of Education and Research The joint project IMPACT promotes the improvement of higher education through the scalable use of artificial intelligence (AI) methods for the (partially) automated analysis of texts. The fundamental aim of the project is (…)
- Duration: 2021 – 2025
- Project lead: Prof. Dr. Andreas Breiter, Prof. Dr. Karsten D. Wolf