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ZeMKI Member Dr. Dom Ford at Symposium ‘Videogames as Folkworlds: Nationalism – Democracy – Sustainability’ in Regensburg

ZeMKI member Dr. Dom Ford has been invited to give a talk at the University of Regensburg on ‘A World to Escape to: Gameworlds as Otherworlds in Datafied Society’ at the symposium ‘Videogames as Folkworlds: Nationalism – Democracy – Sustainability’, 11–12 April. About the event: Funded by the Vielberth Foundation and sponsored by the Leibniz (…)

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Prof. Dr. Radde-Antweiler: Research Fellow at UNC Greensboro

ZeMKI member Prof. Dr. Kerstin Radde-Antweiler is currently a Research Fellow at UNC Greensboro. Since last year, UNCG has established an E-Sports Center (https://esports.uncg.edu/), which offers study programs as well as research on the topic of digital gaming. During her three-month stay, she will collaborate with the Network for the Cultural Study of Videogaming (https://cas.uncg.edu/ncsv). The stay (…)

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Flyer IASGAR Research Day

Call for Applications: IASGAR Research Day

The International Academy for the Study of Gaming and Religion (IASGAR)  and the Research Area Digital Gaming at the ZeMKI – Centre for Media, Communication and Information Research is hosting its third IASGAR Research Day. Exclusively for early-stage researchers, graduate students and doctoral students, the workshop welcomes research on media-centered approaches, perspectives of game developers and publishers, and viewpoints (…)

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Prof. Dr. Kerstin Radde-Antweiler at Symposium on Church History and Game Studies

ZeMKI member Prof. Dr. Kerstin Radde-Antweiler takes part in a panel discussion at the hybrid conference “Church History and Game Studies? Explorations of Religion and History in Digital Games” at Johannes Gutenberg University Mainz. The conference is a collaboration between the Chair of Church History at the Department of Protestant Theology at Goethe University Frankfurt, (…)

Publikation
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Methods for Studying Video Games and Religion (2019)

Vít Šisler, Kerstin Radde-Antweiler, Xenia Zeiler Game studies has been an understudied area within the emerging field of digital media and religion. Video games can reflect, reject, or reconfigure traditionally held religious ideas and often serve as sources for the production of religious practices and ideas. This collection of essays presents a broad range of (…)

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Themenjahr Universität Münster

Lecture on Religion and Gaming by ZeMKI Member Prof. Dr. Kerstin Radde-Antweiler

On 23.04.2024, ZeMKI member Prof. Dr. Kerstin Radde-Antweiler is giving a lecture as part of the lecture series “Religious Practice in Digital Change” in the theme year “The Digitization of Religion” at the University of Münster. The subject of the lecture series is the question of how different churches and religious communities deal with the (…)

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Recov-19 Project at GeNet-ISMRC Spring Meeting

The members of the Media and Religion Lab Prof. Dr. Kerstin Radde-Antweiler and Dr. Hannah Grünenthal presented the project “Recov-19: The Changing Role of Religion in Societies Emerging from Covid-19” at the spring meeting of the Network of German-speaking Researchers of Religion and Culture in Times of Deep Mediatization (GeNet-ISMRC). Together with the project “Covid-19 (…)