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The lab “Media and Education” researches educational processes in a deeply mediatised society.

Research focuses on

(a) Actor-centred analysis of audiovisual educational spaces such as YouTube and TikTok,

(b) the didactic and filmic analysis of explanatory videos and tutorials,

(c) the reconstruction of communicative figurations of informal learning, especially in the context of digital gaming,

(d) educational and pedagogical aspects of Gamevironments,

(e) the didactic design of digital learning and teaching environments with special consideration of active learning,

(f) sustainable development of open source software for teaching-learning processes,

(g) improving the learning and teaching experience of teaching-learning software (LX/TX),

(h) AI-based, highly informative feedback generation,

(i) critical educational software and code studies,

(j) and digital cognitive diagnostic modeling.

 

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Self-Expertization and Laypersons

Workshop as part of the Creative Unit “Communicative Figurations” Date: February 9-10, 2015 Location: University of Bremen, ZeMKI, meeting room Organization: Kerstin Radde-Antweiler, Ute Volkmann Objective There are several sub-projects in the research network “Communicative Figurations” that focus on audience participation as a relevant factor with regard to the social change under investigation. What these (…)

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Exploring Medial Change

Internal event Media and communication change is currently the subject of various major research networks. The research group “Political Communication in the Online World” is investigating how politics and political communication are changing with the progressive establishment of the internet. The NCCR Democracy focuses, among other things, on the medialization of politics and society. The (…)